It would be somewhat understandable if this was the first FIFA release on PC, but the series has been available on Origin starting with FIFA 14 back in 2013. It’s been nearly a decade since EA began supporting the platform, so it’s strange to see the publisher not want the best possible version on its digital distribution platform. Then again, this is the same company that has routinely released full-priced patches for the Switch with FIFA Legacy Editions each year.
On the plus side, FIFA 21 will be the first time the series is available to buy from Steam. You probably shouldn’t grab it this year, but next year’s release should be on par with PS5 and Xbox Series X, which means Steam’s routine discounts will knock it down in price.
In some way, the unique SSD tech that next-gen consoles have might be the reason the PC version isn’t on par. EA has cited “average user’s configuration” as the main culprit, but there could be a legitimate technological hurdle here. The hardware being put into these new consoles is currently unmatched in the PC space.
At the same time, SSD tech exists on PC and will only get better. If the main concern is long load times, that should be ignored. PC’s are always getting better and any problem today won’t exist in a few months once some better tech is available. EA seems to be missing the forest for the trees with this decision.
Whatever the reason, if you were planning on buying FIFA 21 for PC this year, you may want to hold off for some reviews or impressions. I doubt the port will be buggy or anything, but it stinks that it won’t be able to keep up with its console brethren.
Source: EA, WCCFTech
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