Daily commissions are part of the heart of Genshin Impact. Players can look forward to completing four of these quests every day to earn a small sum of primogems. The commissions can either be given by NPCs, or they can be part of the basic list. The basic commissions are the ones that players will find themselves doing most often and consist of battling monsters or completing time challenges.

While some commissions may be easy and quick to complete, some others make players wish that they simply would be removed from the game. Depending on the player, they may even forgo doing their dailies altogether.

10 Best: Straight to The Heart

Straight to the heart is a simple time trial commission that can be done in under a minute. These trials will appear in pre-determined locations that most long-term players of the game already have memorized. There are no catches or obstacles to really get in the player’s way.

In addition, the commission is made even easier by the fact that players can kill small times to gain extra time on the clock.

9 Worst: Crisis of Shields

Shields are probably one of the most irritating things, and enemy in the game can have. The best tool for wearing them down is a claymore, which not every player wants to have on their team. This commission is all about finding a group of shield-wielding hilichurls to fight.

While this isn’t an issue for every player, breaking down shields or working around them takes extra time.

8 Best: Increasing Danger

Increasing Danger is another incredibly easy to do commission that doesn’t even require fighting unless the player wants it to. To do this commission, a player simply needs to go to the newly constructed hilichurl camp and target the towers to break them down. The towers have little hp, so this can be done in a matter of seconeds.

Best of all, the towers don’t need a specific weapon to break them down like shields, so any character can work on them.

7 Worst: Emergency

Emergency is a commission that can send the player to send a range of harder enemies. The range of enemies found in this quest are ruin guards, Fatui agents, frostarm lawachurl, and the eye of the storm. Players will be sent to kill a single enemy from this list.

Generally, this isn’t too bad, but the recent addition of the frostarm lawarchurl forces the player to deal with sheer cold.

6 Best: Spreading Evil

Spreading evil changes the battle formula up a bit. Instead of just hunting hilichurls, players are sent to find an abyss mage that is trying to lead hilichurls. The hilichurls are easy to take down, don’t carry shields, and often will be accidently taken out while breaking down the mage’s shield.

On top of being able to get free primogems for the quest, it will also give players key line leaves.

5 Worst: Why Hit Rocks

Geo is an element that doesn’t really have any big counters, meaning any elemental actions won’t really work. This can make it a bit more taxing to take down the enemies, and the quests regularly include shield-wielding Mitachurls wandering around. Another catch is that they are all geo infused.

This is another commission that appears often enough to make some players decide not to do their dailies.

4 Best: Capsizing Waves

This is actually a fun quest all on its own as it gives a unique option to players. Capsizing waves send players to a small island where hilichurls are causing trouble. The enemies can be taken on by just beating them in a fight, or the player can go with the suggestion of the game and knock them into the ocean.

Many players enjoy trying to knock every single hilichurl into the ocean, and some have made a game out of it.

3 Worst: For the Harbingers

Players already know that dealing with the Fatui can be rather taxing, especially in the case of the electro skirmishers. This quest sends the player to a group of these enemies, with one of the only positives being the fact that the hydro skirmishers aren’t added in to heal the others.

For players who prefer to only take on these time-consuming enemies when needed, this quest is horrible.

2 Best: No Honor Among Thieves

No honor among thieves is another quest that takes players away from having to fight hilichurls. This quest sends the player to a camp of treasure hunters that need to be defeated. This can easily be done with a few properly time elemental reactions to wipe out both waves of enemies.

On top of the ease of the quest, it is easy to accumulate item drops from the treasure hoarders.

1 Worst: Dangerous Haul

The worst commission in the game for most players is called dangerous haul. Dangerous haul tasks the players with chasing after a ballon and damaging it. The balloon takes damage rather slowly, and while the player is attacking it, enemies will be attacking them along the way.

Some balloons will even float in the air to avoid obstacles making them even more difficult to take down before they hit the end.